Poker decision trainer

How many of the 169 hands do you play right?

Seven hands show your level and the spots where you leak chips. Then you train like a pro: short sets on your own mistakes, five minutes a day.

7 hands · 90 seconds · no sign-up
Fig. 1 · seat at the table
All 169 starting hands. Brighter means the hand wins more often. Hover or tap a cell.

What does one mistake cost?

The pot is $100 and your opponent adds a $50 bet on top. You pay 50 to win 150, so the call pays off if you win at least 25 times in 100. Move the slider and see what happens with worse odds.

Working out that 25 takes a second once you know how. A second is all you get at the table, so you practise it beforehand.

Fig. 2. Average result of one call at each chance of winning. $100 pot plus a $50 bet.

What every member gets

You see where you lose

The map shows all 169 hands and how often you get each one wrong. The red cells are your leaks. That's where your chips go, and that's where your next session starts.

rarelyoften wrong
Fig. 3. Example mistake map from your profile.

A mistake comes back until you fix it

Get a hand wrong and it opens your next set. It only leaves the queue once you answer it right, so you make that mistake here and not at the table.

Set 1wrong
Set 2wrong again
Set 3right, off the queue
Fig. 4. How one hand moves through the repeat queue.

Explanations in plain words

After every answer you see what you pay, what you can win and how many times in 100 you win. The jargon stays hidden unless you ask for it.

$17you pay
$60you can win
22wins in 100 needed
31wins in 100 you get
You win more often than you need to. Call.
Fig. 5. What a breakdown looks like.

Progress you can measure

Your level, your accuracy in each exercise and a chart by day. You know whether you improved instead of guessing from one lucky night.

Fig. 6. Example accuracy chart over 14 days.

Five minutes instead of a whole evening

The daily goal is 20 answers, about five minutes. Two weeks gives you 280 decisions, each one explained. At a live table, at 30 hands an hour, 280 hands take over nine hours, and nobody explains them.

Fig. 7. 14 days of 20 answers, 280 squares.
7 hands · 90 seconds · no sign-up

Why does this work?

We took techniques psychologists have tested on students and built them into every session.

Recalling beats rereading

Tested themselves61%
Reread40%

How much of a text students remembered a week later. The rereaders had read it 14 times, the others about 3.

That's why you answer first and read the breakdown after.

Roediger, Karpicke. Psychological Science, 2006

Mixed practice sticks

Mixed63%
One topic at a time20%

Correct answers on a test one week later, 18 students, maths problems. During practice it looked the other way round: 60% against 89%.

That's why hands come mixed: different seats, different cards.

Rohrer, Taylor. Instructional Science, 2007
your first result in 90 seconds

17 exercises, each training one skill

Outs are counted exactly, by going through the deck. The mechanics vary: swipe, timer, slider, painting on the hand chart.

  • Open or fold20 hands · swipeEveryone folded to you. Play or not?
  • Defend the big blind20 hands · swipeSomeone raised. Fold, call or raise?
  • Count your outs10 hands · countHow many cards save you, and is it worth a call
  • Who wins60 seconds · speedFind the best hand while 60 seconds run
  • Equity against a range10 hands · sliderHow many times in 100 your hand wins
  • Paint the range5 charts · paintPaint every hand you play with a finger
  • Count the combos8 hands · gridCross out hands your opponent cannot hold
  • Bet maths10 questions · barHow often a bluff must work and when to call
  • Who the flop favours8 flops · ropePull the rope toward whose hands the flop suits
  • Facing a raise6 spreads · sortSix hands at once: fold, call or raise
  • Short stack10 hands · rulerUp to what stack this hand goes all in
  • Decide after the flop10 decisions · solverBet or check, call or fold
  • A whole hand5 hands · solverFlop to river, result in blinds
  • Hand of the day1 hand · solverOne hand for everyone, every day
  • My hands and challengestoolsReview your hand history, challenge a friend, move your progress
  • Play at the table5 hands · solverSix seats, the hand plays itself to the flop
  • Know your opponent12 decisions · solverOne hand, three opponents: station, maniac, nit

How is this different from videos and solvers?

Videos and articles
Solver
Pokeriad
Shows your weak spots
Videos and articlesNo
SolverIf you upload your hands
PokeriadFrom your first answers
Explains the answer in plain words
Videos and articlesIn general, about someone else's hands
SolverShows frequencies, no words
PokeriadAfter every answer
Brings your mistakes back on its own
Videos and articlesNo
SolverYou set it up by hand
PokeriadYes, until you fix them
Five minutes is enough
Videos and articlesRarely
SolverUsually takes longer
PokeriadYes
Works on your phone
Videos and articlesTo watch, not to train
SolverBetter on a computer
PokeriadBuilt for your thumb

Questions

I'm a beginner. Is this for me?

Yes. Explanations are in plain language and the exercises start with the basics: which hand is stronger and what to open. The quiz tells you where to begin.

I already play and know the charts. Why bother?

Knowing a chart and using it in a second are different skills. Speed drills and the mistake map show where knowledge hasn't become habit yet.

Is this real-money gambling?

No. You can't deposit or win money here, and there are no prizes. Pokeriad only teaches.

Does this replace a solver?

No. A solver answers how to play one specific hand. Pokeriad teaches you to find the answer yourself, at the table, where there is no solver.

Where do the right answers come from?

Odds and outs are calculated exactly, by going through the cards. Postflop decisions and short-stack all-ins are solved by our own solver on a simplified betting tree with rake. Preflop charts are simplified: no mixed frequencies, 6 players, 100 big blind stacks.

How much time does it take?

The daily goal is 20 answers, about five minutes. You can do it on your phone, in a queue or on a break.

Do I need to install anything or sign up?

No. The trainer runs in the browser on your phone and laptop. For now your progress is stored on the device you train on.

Seven hands and you know your level

Your next session will already be about your mistakes.

no sign-up